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Convert sorcery points
Convert sorcery points











convert sorcery points
  1. Convert sorcery points how to#
  2. Convert sorcery points free#

I am saying if mixed they can and often from what i have seen by many will use The pool faster than they would if separate.Īnd what i meant by faster is more the fact of with the spell point rules.as you turn slots into points at a level not the cost, so if not combined 2 spell - 1 sor up to 7 spell - 5 sorc ( by chart) which would be max. IE if you follow the chart a 7 Spell points becomes 5 sorcery points, a miss a lot of people do honestly. if you don't combine them, the point total becomes less.They only get 5 back, after spending 7 earlier.įew thoughts here and Explaining my point more. In fact, if anything, the sorcerer with the combined pool of resources uses less resources than the alternative, because the default sorcerer can't turn their 5th-level "spell slot" back into Sorcery Points at the same rate. The first sorcerer can now choose to use their bonus action to turn their remaining 7 Sorcery Points into a 5th-level spell slot using Flexible Casting, which is converting into 7 Spell Points, and now both sorcerers have exactly 57 Spell Points and no sorcery points.īecause the conversion rate from spell slots to sorcery points in Flexible Casting and the conversion rate from spell points to spell slots is the same, then it doesn't matter whether they're combined by default or combined using Flexible Casting-they consume their resources at the same rate. They have no Sorcery Points because they were combined with their Spell Points. The other one does the same thing and goes from 66 Spell Points to 57.The first one casts a 5th level spell and goes from 57 to 50 Spell Points, and uses Quickened Spell and goes from 9 to 7 Sorcery Points.Let's say you have two sorcerers that are both using Spell Points but only one of them has their Sorcery Points combined. It also forces them eat the points faster when mixed They will also be able to do so with no spell components, just to make it even more obtuse. Therefore, Aberrant Mind Sorcerers who are using this homebrew spellcasting system will be able to cast many more spells than intended. However, Aberrant Mind Sorcerers have a direct path to circumvent this conversion rate at 6th level, with the Psionic Sorcery feature, where they can cast certain* spells using a number of sorcery points equal to the spell's level, which is obviously just more efficient than Font of Magic. This is a fairly common homebrew (in my limited experience), because the cost to create a spell slot using sorcery points using Font of Magic is exactly the same as the conversion rate between Spell Points and Spell Levels, which is awfully convenient, and, in my experience, is a great buff to sorcerers and makes them feel like a much more unique class. If you are a DM that allows sorcerers to use Spell Points instead of Spell Slots (as per the DMG), and combines them with Sorcery Points (homebrew) to make one resource pool, I'm here to warn you that this absolutely does not work with Aberrant Mind Sorcerers.

Convert sorcery points free#

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Convert sorcery points how to#

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convert sorcery points

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convert sorcery points

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Convert sorcery points